The description of the game which follows is taken from, "Three Hundred Games and Amusements", published in 1929 and written by Edward Verrall Lucas and Lucinda Lucas. (Mr Lucas' other works include the intriguingly-titled, "Anne's Terrible Good Nature". Lady Bracknell can only guess as to the volume's nature and content, unless one of her readers can elnlighten her further.)
"The players sit in a row or circle and one, having thought of something - of any description whatsoever - asks them in turn, "What is my thought like?". Not having the faintest idea what the thought is, they reply at random. One may say, "Like a dog"; another, "Like a saucepan"; a third, "Like a wet day"; a fourth, "Like a pantomime".
After collecting all the answers, the player announces what the thought was, and then goes along the row again calling upon the players to explain why it is like the thing named by them. The merit of the game lies in these explanations.
Thus, perhaps the thing thought of was a concertina. The first player, asked to show why a concertina is like a dog, may reply, "Because when it is squeezed, it howls." The next may say, "It is like a heavy saucepan because it is held in both hands." The third may say, "It is like a wet day because one has soon had enough of it"; and the fourth, "It is like a pantomime because it is full of tunes.""
Now, Lady Bracknell's readers cannot all sit in a circle or a row and be asked the question individually. They should therefore take this blog entry as equating to their having been asked the question personally by Lady Bracknell herself.
Lady Bracknell will allow a period of approximately 48 hours for readers to declare what they believe her thought to be like. When that stage of the game is over, an announcement of what Lady Bracknell's thought actually was will be made in the comments, and all who have played will then be at liberty to explain why they believe they came the closest out of all who have played to guessing exactly what Lady Bracknell's thought was like.
In the likely event that none of the players makes an accurate guess as to what Lady Bracknell's thought was, the top prize will go to the player who provides the most humorous justification for his or her guess.
Lady Bracknell hopes that she has explained the rules clearly, but is aware that her intellectual abilities are not currently at their sparkling best. Potential players are welcome to seek clarification, should there be any confusion.
Let the game commence:
What is Lady Bracknell's thought like?
Lady Bracknell forgot to add (did she mention she is not well...?) that first prize - should the winning player have a blog of his or her own - will be the opportunity to host a further round of "Who's closest?" on his or her own blog.
Should the winning player not have a blog, first prize will consist of feeling very smug.